Mip Computers
August 18th, 2007 by admin
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German WWII Sturmhaubitze 42 infantry support tank
Several video clips of a (Repro) German WWII Sturmhaubitze 42 infantry support tank taken during a military fair in England during 2007, plus a nice still shot that I took there, too. This particular variant of tank combines a Panza III chassis with a 105mm field howitzer (or so I believe) to form an assault gun for the purposes of supporting German infantry. It was manufactured between 1942 and 1945 and just over 1200 were built. If you notice a change in sound and video quality about half way though, it's because this footage was filmed on two different cameras. One a camcorder, and the other a digital camera.

EliteHax.net BF2 Xtreme - BF2: SF Special
Video by John9999 showing how great the BF2 Xtreme hack by EliteHax is. Price: * No support*1: 20€ // 28$ * 3 Months support** : 30€ // 43$ * 6 Months support : 42€ // 60$ * Lifetime support : 85€ // 120$ * X Months support : 20€ + 5€ x Months// 28$ + 8$ x Months Buy the greatest hack today at www.Elitehax.net -VisualMenu "Minimap Icons" "View Distance" - 1x - 6x "No fog" "No Sky" -ChamsMenu (Chameleon Skins) "Players" "Weapons" "Explosives" "Vehicles" "Assets" "Ground Weapons" "Wallhack" "No Water" "No Sniper Overlay" "No Tank Overlay" -ESPMenu*** "Visible ESP Distance" "Dot @ Head" "Name" "Distance" "Kit" "Weapon" "Health" "Boxes" *** VISIBILITY CHECKS INCLUDED -Visible ESP # Red = Enemy is visible # Yellow = Enemy is behind wall # Green = Vehicle is visible # White = Vehicle is behind wall -ESP Radar Menu "Radar" ON/OFF "Radar X" 0 - 1500 "Radar Y" 0 - 1500 "Radar Size" 0 - 300 "Radar Range" 20 - 800 -TeamMenu -Teamswitch Here u can Select the actually internal Teamnumer (1/2) which will fake ur BF2 u are on the other side! There u can also interact and play around with the items in this Menu! -Force Squadleader Here u can Fake a Squadleader for a Squad and Organize it -Squadjump Here u can Fake the actual Squad ur member of -Force Commander Here u can Fake ur Commander and u can Use Commander Tools! Also It's requiered for Massdrop -Unlimited Utilities Here u can Fill permanently the commander Utilities Required for Massdrop -Massdrop UAV Hotkey With those Items u Activate the Hotkeys for Spamming Defined in Inifile! If u hold the Hotkey u can Massdrop (Spam) the Server -Massdrop Artillery Hotkey -Massdrop Vehicles Hotkey -Massdrop Supply Hotkey -AimbotMenu *** "Active" "Aim At Head" else aim at body "Draw FOV Rect" "Colored Aim Point" "Tv Aim at infantry" else aim at vehicles only "Max Aim Distance" 20 - 1000 meters "Bot FOV X" "Bot FOV Y" "Ping Correction" TV AIMBOT: FOV = FULL SCREEN *** VISIBILITY CHECKS INCLUDED Aim only at visible targets (TV also) -MiscMenu "Zoom" "Zoomrange" - From 0.01 - 1.1 "Show FPS" - Displays Frames per second "Show Time" -Spoofing - There is a console (DEL) which lets you type in whatever name and PID you want ! (Even with some commands like ehx_help or pid_help) "Name Spoofer" "Rank (PID) Spoofer" -Crazy Stuff "Crazy Spam" Unlocks Crazy Spamming "Crazy Spam Type" Vehicle,Supply,UAV,Arty "Crazy Spam" Start Spamming "Save & Load" Function "Crosshair with adjustable colors" "Adjustable colors for the whole GUI menu"

42. How to Up Your Chances for Profit When Setting Stops
http://www.informedtrades.com/ A lesson on how to incorporate technical analysis in identifying support and resistance and incorporating this into setting your stop loss when trading the stock, futures, and forex markets. In our last lesson we learned about the Average True Range (ATR) and how traders use this to get an idea of the volatility in the market so they can incorporate this into their stop levels. In today's lesson we are going to add an additional factor that most traders consider important when setting stops, support and resistance. As we have learned in previous lessons many traders will use technical analysis to determine where support and resistance is in the market, and look for trading opportunities based on what that chart analysis tells them. In addition to using technical analysis to find support and resistance levels in which trades can be entered, many successful traders also use this method of analysis to determine where their stops should be placed. One of the most popular methods which we have touched on in previous lessons where many traders use support and resistance in their trading is when trading ranges in the market. Many traders favor ranges, as they provide traders with the ability to enter trades with tight stop losses and much larger potential returns. The reasoning here is that traders can enter a trade just below resistance or just above support in the range, place their stop just outside that level and then their profit target at the other end of the range. Generally the distance between the stop level is much shorter than the distance between the other end of the range, providing traders with a great opportunity for a relatively low risk and potentially high reward trade. Chart Example This is also another example of using tech levels (the bottom and top of the range) to place trades and set stops. Often times however as many traders are employing this type of strategy, the market will jump up or down above/below the resistance/support level stopping traders out of trades before quickly reversing and moving in the favor of the traders original entry price. Because of this traders are faced with the delema of how far to place there stop outside of the range that they are trading, so that they can be in a position where they are protected but are less likely to be stopped out on market spikes. One way that this can be done is by incorporating the ATR. Although the example above shows 1 ATR as the level at which the stop is placed outside of the range. That number could be a percentage such as 50% of the ATR or any other multiple of the ATR such as 2 ATR's outside the range, depending on the traders timeframe, profit target, and strategy. To finish off this example we now have several components which make up a basic strategies for placing stops based on technical levels and can now analyze the feasibility of one of the trades here to see if it fits all of our criteria.

Jump! Ultimate Stars Eyeshield 21 Supports (USC)
Support Video Guide by Ultimate Sacred Clan. Eyeshield 21 00:02 Sena - 2: Gives Confusion effect, drains 1 SP bar. Great range. No delay. 00:05 Youichi - 2: 42 damage max, minimal range. Short delay. 00:09 Kurita - 2: 39 damage max, pushes opponent back. Minimal range. No delay. 00:16 Tarou (Monta) - 2: Speed-Boost Effect. Medium delay. 00:18 Gen (Musashi) - 2: Toughen effect. Medium delay. 00:22 Hah Brothers - 2: Stop effect and drains 2 SP bars. Minimal range. No delay 00:25 Seijuro Shin - 2: Attack-Boost. Medium delay. 00:30 Sena - 3: Stop effect and drains 2 SP bars.Appears from behind. Impressive range.No delay. 00:33 Youichi - 3: 42 damage max, damage dealt as a projectile launch. Impressive range. No delay. 00:37 Tarou (Monta) - 3: Drops 4 bunches of bananas and an Attack-Boost. Can be used in air. Long delay. 00:41 Kurita - 3: 30 damage max, number of hits varies on the number of times your opponent runs into him. Pushes opponent back. Half-screen range. No delay. 00:49 Gen (Musashi) - 3: 51 damage max, impressive range. Projectile launched at 45 degree angle. Short delay. 00:55 Hah Brothers - 3: 48 damage max, short range. Pushes opponent maximum of a quarter screen. Short delay 01:01 Seijuro Shin - 3: 51 damage max, Runs and tackles. Nice range. No delay. 01:06 Devil Bat - 3: 33 damage max, can attack up to 8 times when you attack. No delay. 01:17 Cerberos - 3: Attacks when oppnent hits you. Info from: http://www.gamefaqs.com/portable/ds/file/933199/49288 thanks to shinyspark for making the guide. for more info about our clan: http://www.decemuladores.com/foros/t12437-p-ot-sub-foro-jump-ultimate-stars-ver-ii.html
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